AI Insights · Timothy · April 2025
Top Boxing Games on Android in Chile: Q1 2025 Performance
Explore the performance of the top five boxing games on Android in Chile during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of boxing games on the Android platform in Chile showcased varied trends in downloads, revenue, and active users, according to Sensor Tower.
Real Boxing 2 from Vivid Games S.A. maintained a steady weekly revenue, peaking at approximately $54 in early February. The game's weekly downloads saw a notable increase in mid-February, reaching around 3.2K, while active users experienced a decline from 3.9K to 2.7K by the end of March.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES observed a fluctuating revenue stream, with a peak of $20 in late February. Downloads began strong, peaking at 2.7K in late January, but tapered off to under 2K by the end of the quarter. Active user numbers also saw a decrease, closing at 4.9K.
Boss Fight from BoomBit Games had a late surge in revenue, reaching $29 in late March. The downloads experienced a steady climb, peaking at 2.4K mid-March, while active users increased significantly from 22K to over 31K.
Punch Guy: Hit Monster, developed by Mirai Studio PTE. LTD, did not generate revenue but saw its downloads peak at 3.3K at the start of the quarter. Active users grew from 5K to over 7.1K by the end of March.
Block Fighter: Boxing Battle by KAYAC Inc. had stable download figures, peaking at over 1K in early February. The game maintained a consistent active user base, closing the quarter at approximately 13K.
For more detailed insights and analytics, visit Sensor Tower.